Mama Do not Cry

Arthur: special assignment

The tradition held back for the premiere release of the game the same movie, and got to Russia. It's no secret that out of these pans rarely get something worthwhile: a colorful arcade for a few nights is usually enough to inspire the Western consumer. We also market ruled by ugly shooters, or the so-called "Russian quests." Therefore, the desire to create from the "crime comedy" banal "walker" does not cause problems.

Another thing is that the material, to put it mildly, controversial: "Mama Do not Cry 2" barely even pull a decent sequel. The publisher had to rely only on the audience and fans nepriveredlivuyu Gosha Kutsenko (also, I must say, not aesthetes). So Arthur and other characters, plus half the locations and dialogues, moved to the corporate CD. The plot, however, remade in a new way, taking the idea of ​​the second part – the pre-election hype.

The sudden assassination of the mayor shook the seaside town. Rather, "shocked" – to all residents of lights, the police undertake an investigation in no hurry, and instantly declared contenders for the enviable position of passionate verbal skirmish. Two candidates: Attorney (wino in a "complication") and Michael melkotravchaty authority, located at City Hall. In the nuances of both the management, of course, no tooth foot. The situation is heating up, and appears on the scene the best specialist, shaven-headed "master conflict resolution".

The stumbling block for the game, oddly enough, was bound to the world of movies. Trying to entertain, but at the same time, blindly following the imposed history, " mother " tossing from side to side. Insanely sad. We are just in a fog, slowly wandering back and forth, looking for a murderer, then the other, the third … The interests of voters, the police, gangsters and the voice on the telephone fall on the shoulders of our brave, interwoven into a huge ball. A sort of an errand boy.

Neither of which "the disclosure of the characters' speech is not. Arthur learns easily counter any citizen, without ranting starting to clarify the necessary information. Conversations (they set aside a solid chunk of gameplay) arranged in a rigid form of questioning: question and answer. The choice of phrases to a minimum. In the language of interlocutors prevails thieves jargon (with altitude of authors), decorated with a bouquet of words-parasites. Yes, still used today a fashionable reception – communication via mobile phones. But as important calls – one, two and a handful, he had nothing to anything.


Mama Do not Cry screenshot 2.
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map, "engine", a barrel

Puzzle – perhaps the strongest part of the " Mothers ". Apart from the abuse of puzzles such as "find the key to the door is closed" and a pair of screens with zhutchayshim "pixel-hunting", for the most part, they are logical and not without charm. Fun and miniature sketches like the bullying of the duty of the police station, and built-in puzzles, organically inscribed in a narrative frame: the installation of the film with performances of the people's representatives, scuffling with the soldiers on the battlefield panorama, assembly machine, which is preceded by almost Coktel'evsky searching for details on all room & hellip ; By the way, can sometimes be found alternative solutions.

This is not an abundance of good. Alas, that such good order, the selected location on the map designers was not enough. That's why we tiring and annoying jumps back and forth from point to point, supplemented by a leisurely gait of a hero. Constant transitions and triggers often pretty insulting on my nerves.

travel speed – just one of the disadvantages of being delivered had time to have a dry mouth QD-Engine. Loss of things out of his pocket, stupid hang-ups, an error with the phone (do not forget about the button "Off".!) … Full of drawbacks. Hopefully in the near future, the engine will write off the scrap heap.


Mama Do not Cry screenshot 3.
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old bird

Animation Studio "Mill" eagerly working on games based on films of "STV." Despite the experience in animation, until recently, the schedule has not been rewarded virtue of its projects. However, " Mom " is not so bad: the artists have worked at some of the rollers and "backs" and animators were awarded a rich set of characters in a variety of movements. It is a pity that the very fellows look like rustic sharzhiki.

The actors involved in the voice acting, nothing special is not shown. Kutsenko indifferent commented garbage cans ("do not care!"), Bashirov indistinct chattering mouth … But Misha Bortnik almost unheard of.

What's up? Hypnotic. The absence of indisputable flaws, normal duration, non-vulgar jokes – yes, of course. But the desire to play for some reason does not want to wake up. Maybe you should not be based on more than the book / movie / anecdote? ..

System Requirements
Pentium II 300 MHz
128 MB
2 GB hard drive

Recommended System Requirements
Pentium 4/Athlon XP 1.5 GHz
256 MB
2 GB hard drive

Developer: Lazy Games and Animation Studio "Mill"
Publisher: 1C
Release date: August 5, 2005
Distribution: retail
Multiplayer: None
Genres: Adventure
Similar games: Hopkins FBI, Agent: A special task Peculiarities of National Fishing, Sherlock Holmes: The Return of Moriart


Mama Do not Cry screenshot 1.
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Boxers Story

When I first saw the screenshots Boxer's Story , heart-rending cry of "For What?" Neighbors heard from the upper floors. Be on my way, this game would have gone to another author, because it is much closer to thrash hentai adventure / arcade game, rather than to the sport simulators. Unfortunately, the boxing theme has not left me no choice. Heavy fraction of the reviewer.


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Retro cars. Soviet Apocalypse

Tireless Studio Bug Hunter Software took up the "horror stories". At the very least, " Retro wheelbarrows " is just their characteristic features. First of all, a terrible story about how the zombies came to power in the former Soviet Union. Secondly, ghosts, walking with arms outstretched on the road. Third, the dark-dark streets do not understand what the city where races are held in the old Soviet cars. Well, the protagonist of a colorful – racing driver, forced to maim hapless undead for extra seconds on the timer, simultaneously passing through checkpoints. A masterpiece!

In addition, the horror of the spectator is primitive literacy development (" previous / next ", " you win " – seven classes a corridor of education? ), no mini-map and a button that returns to a missed "checkpoint" cheated rivals, as well as … the game itself. Four rounds in a row (and so 24 times!), We have to break the eye of the aforementioned darkness that hides impoverished urban environment, and unnaturally lit car. But the concept is bursting with freshness. After a player is not just bad crushes pedestrians – he collects randomly falling out of their intestines, bones and other viscera, so then exchange the production of new cars. Sorry, market prices and the chilling details of vivisection are not shown.

In short, a strong product, the soul takes. If there were wandering along the routes are not zombies, but people like the creators of mediocre craft domestic production, it generally would be "Our choice".

System Requirements < br> Pentium 4/Athlon XP 1.7 GHz
256 MB
3D-accelerator with 128 MB of memory
1 GB hard drive

Recommended System Requirements
Pentium 4/Athlon XP 2 GHz
512 MB
3D-accelerator with 128 MB of memory
1 GB hard drive

Developer: Bug Hunter Software
Publisher: Media Service 2000
Release date: March 17, 2008
< b> Distribution: retail
Multiplayer: None
Genres: Arcade, Racing, Cars, 3D
Similar games : Carmageddon

O.R.B.: Off-World Resource Base

We first heard about the space RTS ORB a few months after the release of Homeworld . Then the authors say that they do not in any way intend to engage in cloning, that their project is thoroughly original and all developed for many, many years. These maxims have caused a restrained smile, the estimated release date – the end of 2000 – also did not seem justified. Say what you like and create a project level HW for one year is difficult.

As time went on. No load was spent in 2000-th, in 2001 there was an alpha version. In the spring of 2002 came the first clone of an informed HW , Project Earth . However, businessmen from Strategy First, do not sweep the nose, stubbornly continued to polish their test-tube child, and launched it into space just half a year later. This delay, of course, it is not-to-face "first-rate strategy," because even the most dedicated fans HW buy second in a row "total conversion" of your favorite games with some reluctance.


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ToCA Race Driver

"Hello, my name is Ryan McCain, I am a beginner racer" …

No, not so: "Hello, I'm – Ryan McCain, full of promise, a pilot" … no. Or maybe it is better to "Hi, I'm – Ryan" I will tear all nafig "McCain, and in less than two pieces a week, I am for your team is not going to chase"? Damn it, how to start this damn resume?!

About a year ago, my older brother Donnie, who managed to have some time to race in the lower leagues, and even take a couple of prizes, was able to interest my boss persona racing Team ABG Motorsport. He just needed a driver, who ruin the last year of the sample, write-off of the Championship BTCC, could come in the top ten … Until then, I spend days stuck in her tiny room in front of a computer, with his feet on the table, listening to "Sweet Home Alabama" and From time to time to check your mailbox for accidentally flown back offers. Thus, or nearly so, it took about fifteen years. Fifteen years after the death of my father.

He died right on the highway. And after the finish – almost immediately after the checkered flag came second moron, James Randall of anger pushed my batyu in the bumper. Crazy acrobatics, blow on the bump and the car in the same second exploded. I was 14 years old, I saw it all from the podium and was determined to get revenge. Not quite, though, knowing how … Now I'm 27, and if I get this damn contract, I will have a chance to meet on the road with Randall. Yes, with the most.


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Ski Park Manager

Well, there is a company in the world tiddly Lankhor, take care of those of us who do not skate on the ice of principle. In order to brighten up a little bit of snow left without unbearable torment poor fellows that they face when the sound of the radio from the nearest regular cries of "uravesnaprishla" guys have built an economic simulator for such a topic dear to his heart, and now offer for everyone to build his own ski resort. Just do not have to squint maliciously toward Ski Resort Tycoon . The authors argue that the idea was not inspired by them, and good old Dungeon Keeper . Perhaps that is why sometimes lifts break down, forcing its guests for hours hanging out at all shaken by the winds a little booth at the height of several tens of meters above the ground …


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Half-Minute Hero

ref = / filez/ag_logo_300dpi.zip> Half-Minute Hero – one of those rare games that is hard to imagine beyond the platform. On the big screen, big pixels are deliberately cut the eye, the levels seem clumsy ugly … everything is perfect on the PSP: a couple of tram stops, you can double to save the world, damage the analog stick and learn how to finally appreciate the time.


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Starshatter

for a long time it seemed that no one can compete with such a hardened person like Derek Smart (Derek Smart). Give birth to a worthy opponent wonderful project Battlecruiser 3000AD is too easy. In addition, the Smart is extremely harsh with his detractors netlenki. It is terrible to imagine what he would do with the competition.

However, in the summer of this year released Starshatter – a multi-genre and the rich possibilities of the project, as well as continually Refineable BC. Notably, Starshatter is also the "author" game, because DiKamillo John (John DiCamillo) made it almost alone – helped him only part of the graphics and music. The idea originated in the late 90s, has since published several demos and formed a small but close-knit community of fans. Not long ago, the game has grown to version 4.0.0, which was distributed at retail.


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The fruits of desires

Specifically, uncontrolled TV viewing to no good brings. Especially detectives. Especially good … I hate serial "Kamensky," because it is impossible to break away, because in working hours instead of doing constructive work by reading the novel, four series which are in the morning from Tuesday to Friday. I want to know because what they did wrong.

Life has taught me to be suspicious of any kind of "erotic quest that promises unprecedented sensation." As a rule, nothing nice of them can not expect: the monotonous stories, almost word for word written off each other's conversations, and exactly the same girls, suggestive of the fact that they grow in the same incubator. But the word "interactive" and "Thriller" on the cover did its dirty work: entire week under the impression from the unwinding of a dashing lieutenant colonel Affairs Anastasia Kamenskaya and not wanting to lose this feeling for the weekend, I mentally crossed, sat down at the "fruits of desires." And I was covered with.

Most of the game reminded me of the good old adventure Golden Gate. The same first-person view, the same photorealistic graphics, inscribed in the same game live characters and exciting plot. Author annotations to "RV" is not deceived, heralding the "tense mystery story." By the way, alternative interchange – too honest truth, I was able to see two, but they are rumored to be more.

Incidentally, the sensuality in "Fruits of desires" performs a secondary function: it is possible to pass the entire game without seeing a single "hot" scene. By and large, much more interesting to unravel the complicated intrigue (thanks to the author of the script). In fact, this way, for no apparent reason, get yourself in someone else's country cottage, absolutely no idea of ​​who you are, where you live, how I got here – they have feelings! Who is Margot, has kindly offered to stay with her? What does she have to stored in its five-volume library of the four volumes of the popular novelist Margaret Vedeno, writing about the sexually liberated young women of various professions? Where did the first volume, which, judging by the mention in the abstract to one of the books have been written in the genre of psychological thriller and does not look like everyone else? Why can not I leave the house? Where did all these ladies, as if descended from the pages of books Vedeno? What happened here? What charms weaves mistress with his guests? And, finally, that of a surreal visit us from time to time? Yeah, here it is, the first volume! Come on, come on … Throughout the book the poor girl pursues a maniac … Maybe, memory loss and is not accidental? Maybe Margo survived all that described, and now advantage of the situation, decided to take revenge? I do not about whether she whispered with a friend today? Solid puzzle …

Those who wrote the story "Fruits of desires," labored to fame – the game takes place in one breath, and even gets a little sad when it ends. But everything else is in it just appalling. Failure to control, reminiscent of links in the context menu html-document and running the way, on the same principle. Photo-realistic graphics of 1999 (the key word – "photo", I'm not vain mentioned Golden Gate, there also had to wander through the frozen pictures), the whole game, we travel the world and time stopped forever stilled objects from pictures to photographs that are interspersed with occasional videos. And as the adventure game "The fruits of desires" to be honest, not the least of no value. In fact, you can not call a full game quest in which you want to guess a hammer to break a pig, a piggy bank and decide two or three such "puzzle"!

Of particular note is the "work" actors. It's unprofessional, and raised to the power delivered at the forefront. I understand that it was difficult to make the perfect stick together all the dialogue, cut out the individual replicates and folding in different story lines, but that the scope, you got "hoo!" So, it was necessary to prescribe a tree closer dialogue. And should not have to rely on friends and friends who "are no worse than the professionals." May not. Even erotic movies actresses due to the overall stiffness and ill-conceived direction turned out some crumpled and indistinct. In general, the domestic producers of erotic products have not raised their game Zalmanov King, who did have a good international level.

However, I have already told me that girls in the game, you can generally ignore it. On the development of the plot is only a positive effect. However, after a happy ending for us to show something about the movie, "all shot." It looks silly and vulgar, but it justifies one hundred labeled "Not recommended for persons under age 18 +." No, there is not some frivolous frames. Just a debilizm really can not show adolescents with fragile psyche.

Total. Awesome idea to create a really interesting interactive movie faced with a total lack of professionalism developers (except for the writer). Nevertheless, it is impossible to break away from the game. Before us is the first erotic quest, the player is not enticing bawdy videos (they are no better here than in, say, some "Rendezvous with the stranger," or "Miss Autumn"), and firmly shot down the plot. Videos here only as an added bonus. The idea of ​​this game is really fresh, and I hope that in future it will get a decent incarnation.

System Requirements
Pentium II 400 MHz
64 MB of memory
3D-accelerator with 16 MB of memory
1.5 GB hard drive

Recommended System Requirements
Pentium III 700 MHz
128 MB
3D- accelerator with 16 MB of memory
1.5 GB hard drive

Developer: STEP Creative Group
Publisher: Macho Studio
Release date: October 3, 2003
Distribution:
Multiplayer: None
Genres: Adventure, For Adults, Int.Movie
Similar games: Golden Gate, rendezvous with a stranger, a stranger to the Rendezvous 2 Rendezvous with a stranger 3: Holiday Novel