It is unlikely that anyone could have predicted that there will be a couple of years ago, Mysterious Journey: Schizm bring together such an impressive box office. The game spread throughout the world with a circulation of several hundred thousand copies, and therefore the appearance of a sequel was inevitable – the pockets of fans bring to boil your brain varied degree stupidity puzzles full of crunchy green "portraits." Stepping up to date and looking at Uru, Detalion discarded the multi-disc videokvesta for a full 3D, and especially not to spend money, acquired the dubious merits of the technology Lithtech Jupiter (incidentally, one virtue, it is undeniable, yet there – cheap).
The second law
System Requirements Pentium III 1 GHz 128 MB 3D-accelerator with 64 MB of memory 3 GB hard drive Recommended Pentium 4/Athlon XP 1.6 GHz 256 MB 3D-accelerator with 128 MB of memory 3 GB hard drive The plot continued in no way connected with the adventures of Sam and Hannah Grant Meynli. Our new hero, Saint wakes up after a sweet 200-year cryogenic sleep and finds next to a hologram. Nice device reports that in September to pay for the betrayal of his people and to live it is only a few days, after which the space station, where it is, repeat the fate of the "World." On top of all troubles unfortunate "offender" suffers from lapses of memory (thanks Detalion for this stamp), and can not figure out whom he led.
to break out of their prison to a nearby planet (according to the architecture, it is here We wandered in the first series), Saint learns of two tribes – the "green" and "blue", warring for centuries. If the first devoted themselves to nature and can not imagine life without a blooming cactus on the window sill, the latter prefer harsh industrial buildings and minimalism. Having covered bestowed strange machines ("Partner") technology, "Chameleon", Sen enters the lair of each tribe and ultimately save the planet along the way reuniting dispersed in the views of his comrades in a single party, which goes only right course.
Their I've got
I do not just have to read the reviews of the various domestic and foreign players in the Black Mirror, which criticizes the creation Unknown Identity first of all put the presence of a small amount of puzzles. MJ2 totally devoid of the "lack" – playing to capacity crammed with all sorts of puzzles. Actually, apart from them, and demonstrated between solutions rollers in it nothing more. Even the use of selected items to the stage only sporadically, and "dialogues" are generally without our participation.
The range is as wide as it is unpleasant, especially if you are important – the logic of what is happening and dive into the storyline. Why hermit fenced off from the outside world with a wild air handling unit, which is controlled from the edge of the ravine, where he get out of his cave can not? Do carries in his pocket a clever remote control? Why is the door to the prison from inside through the next puzzle? The prize for the most clever prisoners? Why pass the spaceport separate fog-covered maze?
One gets the feeling that the local population is engaged exclusively erecting various barriers for those who wish to overcome the next ten meters. September is constantly engaged in opening the door, calling the vehicles or banal transfer own mortal body from point A to point B by solving terribly difficult puzzles. And almost always the main problem is the realization of the purposes and principles of the new machine, which arose in the road (there are practically no hints). Five times (!) "Build" bridges, commit a couple dozen laps from the control lock to lock a remote room, visible from constipation, jumping around in the garden, do not forget to fall multifunctional calculator … And remember, some puzzles are "available" only in some point.
Three brown honey
Whatever you say, but the visuals worthy of all praise. Put to the blush even pompous Uru, MJ2 demonstrates stunning scenery for the adventure of beauty. Perhaps the project Detalion can be called one of the most spectacular phenomena in the genre in all its history. Thanks to artists and designers alien world fascinates bizarre buildings, unusual, rotating in the air machinery, stainless cool water surface, sparkling surface force fields, the clouds of the sky in perfect and gentle rays of the setting sun. Slightly spoils the picture for the most part fixed vegetation, but these excesses we leave shooters and best role-playing games.
made a qualitative model. And "green" and "blue" are dressed in fancy costumes, it is a pity that they slap the lips too realistic. Alas, to pay for such magnificence has system requirements and regularly occurring even on a powerful machine "lag". Memory leaks occur constantly, and playing with the hideous periodicity of the "wonders" for a few (dozen) seconds. Especially frustrating when such seizures begin during savers – you experience this circus, where the main actors are jumping (or even "teleported") from one end of the room to the other. The performance was accompanied pathetic text and music that only adds to the comedy, simultaneously negating the tiny fraction of the available suspense.
is very strange the authors did with subtitles. As usual for all as they are not available at the time of interview clips must be taken at the hearing. To insufficient knowledge of the British verbiage provided "transcript" – a special screen where you can view a record of all conversations happened in the game.
As mentioned above, MJ2 is of interest only to fans solve the long winter evenings complex puzzles. This part of the players do not care about the history of fading and boredom, inexpressive characters and illogicality of the creating on the screen. All others from communicating with the game can easily abstain (as well as to divide in half score).
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Publisher: The Adventure Company
Release date: March 26, 2004
Distribution : retail
Genres: Adventure, 3D, 1st Person
Similar games: Myst, Myst 3: Exile, Mysterious Journey: Schizm, RHEM, Riven: The Sequel to Myst, Uru: Ages Beyond Myst